21st USENIX Symposium on Networked Systems Design and Implementation (NSDI '24)

Pudica: Toward Near-Zero Queuing Delay in Congestion Control for Cloud Gaming

Shibo Wang / Shusen Yang / Xiao Kong / Chenglei Wu / Longwei Jiang / Chenren Xu / Cong Zhao / Xuesong Yang / Jianjun Xiao / Xin Liu / Changxi Zheng / Jing Wang / Honghao Liu

Pudica is an end-to-end congestion control algorithm for cloud gaming that targets near-zero queuing delay, high link utilization, and cross-flow fairness. In real-network evaluations, it reduces average and tail frame delay and has been deployed in a large-scale cloud gaming platform.

congestion controlcloud gamingreal-time streaming